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Warhammer Survivors Getting Started: Your First Runs

Learn getting started: your first runs in Warhammer Survivors, with practical checks, dated source references and clear limits for demo and released builds.

Choose either the Warhammer 40,000 or Age of Sigmar campaign, then build around the weapon your champion actually starts with. Warhammer Survivors is a separate Auroch Digital game; a Vampire Survivors recipe or character unlock does not automatically apply here.

A practical first-run plan

  1. Read the selected champion's weapon and trait. Malum Caedo begins with Chainsword; Brother Luca is the Boltgun example in the developer reveal.
  2. Improve an attack you can use consistently before spreading upgrades across several unfinished weapons. This is a planning suggestion, not a measured optimal build.
  3. When aiming for an evolution, check both the weapon and its specific passive companion in the recipe guide. Character level is not weapon level.
  4. Keep space to move when a charge or poison hazard appears. Status effects can change movement as well as damage.

Make the next run easier

The store describes gold as a resource for growing stronger between runs and paint pots as unlocks for character forms and secrets. Do not confuse a temporary pick-up with a permanent unlock. Your followers help attack, but they cannot collect resources for you.

Check your build when advice fails

The Steam hotfix v2.1.6 changed several early blockers. Other platforms were scheduled to receive those fixes the following week. Check the actual patch scope before diagnosing a missing chest or an unusually durable enemy. No fixed first-run victory time is promised.

Sources & version notes

Official announcements and dated community references are distinguished below. Exact unpublished values are not inferred.

Compiled from public sources. We have not personally played or tested these procedures. Check your installed build and its tooltips when details differ.